Wednesday, 3 October 2007

Annie Göthesson

Since I was at home with some kind of illness (fever or something) yesterday I missed the setback the group where hit by. Feels a bit shitty that the work we’ve put in on the interface earlier was just a waste of time, but what can you do (the new interface looks so much better anyway!)

After all the years I’ve been studying project management I should know by now that planning is the most important part of a project and that every problem can be solved with good planning. But in some strange way I seem to forget this every time I start a new project. If we would have thought through what we really needed our device to do we could have prevented this from the beginning and we would probably not have wasted all that time. Now this particular problem wasn’t that serious but what would have happened if it was? Luckily this school is all about learning by doing and it’s in fact OK to make mistakes as long as you learn, and I have learned. Hopefully I’ll remember it next time.

Today I’ve been working with characters for the two player game. Not much but at least it’s something. I can’t really give a 100% right now since I’m still feeling a bit ill and my head is about to explode. Hopefully I’ll be better tomorrow when it’s time for Resumébar.

Over and out!

/Annie Göthesson

Tuesday, 2 October 2007

David Götmalm

Up til' now we have been more than on top of things, but today we hade our first real setback.

The setback was made out by a lacking in programming skills and underestimation of how extensive creating a two player flash game could be. After hours of rethinking we finally came up with a solution. It's kind of hard to explain what it was made out of, but we were all content with it. The day started as usual with a morning brief around 09.30 but it wasn't until lunchtime that we discovered that we hade a big challenge ahead of us with the 2 player game.

However when we finally solved our problem the wheels started to turn again.
Overall our project is coming along fine and I am sure that we are going to finish in time.

My contribution today has been to do practical jokes on my fellow classmates. For example I signed up my desk neighbour to a diaper company's newsletter and made a binocular out of a toilet paper roll that I fitted with some not yet dried paint and asked some people to take a look thru it...
I also made some use of myself today. I finished the magazine brief that we are to send to Karlskrona and I contributed to the solving of our programming problem. I am looking forward to tomorrow because we are near finishing our first scale prototype. And tomorrow is the final day before the resume bar and I think everybody is looking forward to it.

Yours truly.

/David Götmalm

Monday, 1 October 2007

David Lundmark

Today we started out with a meeting where we discussed what had to be done this week. My main task for today was to sketch up and start on the programming for our flash game. But the (socket) server we put up last week had chosen to quit on us, so I sat the whole morning troubleshooting it. At last I found and solved the problem, so hopefully it will stay alive for the rest of the project. So for a few hours now me and John have tried to do the basics of the game. A fun thing about actionscript programming in flash is although I have programmed actionscript for a pretty long time now there is so much I learn every time I'm programming.

But i'm still a bit confused if i should continue programming actionscript 2.0 or if i should trie learning actionscript 3.0. So far i have only touch the 3.0 language and techniqs a few times.

/David Lundmark

Friday, 28 September 2007

Work in progress: Group Process Meeting

We had our first group process meeting yesterday, where we amongst other things went through our work process thus far. How we had done it, if we could have done it any better, and how to make this happen. Meaning more efficient and how to maximize and emphasize on our own learning. This can sound easy to achieve, but it's not. However, we sat down in our group and came up with a document, where we wrote down what we could do to make these subjects "shine" even more. We're not really finished, it's still in the process of being written. Hopefully it will help us further ahead in our project.

/Group Three

Wednesday, 26 September 2007

John Andersson

You will see some more personal posts from the different group members as the project evolves, where they share their own thoughts and views on our project. Right now, as you can see, this is me (John), writing. :)

The group has done a good job getting the project on it's feet. Things tend to go a bit slow in the beginning, but I think that's just normal. Once you get the ideas going and get a feel for the group, things gets much easier and gets done faster.

Part from that my Macbook Pro's keyboard and trackpad died last week, I can't really say that we've encountered any big problems (yet). Things are coming along well so far. Right now, everybody is just busy doing their part to get things done. The meeting yesterday with Jon gave us some new interesting ideas to play around with.
I will hopefully get back my dear Mac within two weeks.

I will be the official "blogmaster", making sure that the blog stays updated. I will also help David Lundmark with the development of our Flash application. (A good thing, cause I really want to learn more Flash). Tasks such as the Peermarking, we will do together in the group so that everyone can have their say about things. Then one person will put together everything we've said and make sure that it's sent to Karlskrona.

That's all for now.

/John Andersson

Tuesday, 25 September 2007

Work in progress: Prototype one

Here are some pictures and a video from todays work.








/Group Three

Monday, 24 September 2007

Work in progress: Monday





Today we got our main task. To our disposal we have a wireless keyboard and mouse. We started taking apart the keyboard and the mouse, it was interesting to see how things worked under the surface. Once taken apart the keyboard shrunk to a tiny little chip. During the brainstorming session we searched Google and YouTube. We found old guides of how to hack your keyboard into a fully operational gamepad from the 90's, we also found some YouTube videos. Mostly of people taking out their frustration on their keyboards, not that much relevance to our project but still lots of fun to watch.

We will continue our brainstorming during the night and tomorrow we will start working on our project plan.

/Group Three